LOBSimulater
An order-book engine, event-driven backtester, and microstructure research tools.
The project index
Systems, models, experiments, and things built along the way. A mix of independent work, team projects, and early learning.
24 projects
An order-book engine, event-driven backtester, and microstructure research tools.
Scrabble search experiments with active learning, GFlowNets, and a limited evaluation budget.
A typed evaluation SDK for AI systems. Explore a deterministic offline example.
Bitcoin transaction graphs, with comparisons of GCN, GraphSAGE, and graph attention models.
I developed the chatbot for this team-built donor-experience prototype for Shield of Athena, created at Code To Give 2025.
A synthetic market where learning agents share liquidity. Includes reward traces and a research dashboard.
Exploring energy consumption with model comparisons and forecasts across prediction horizons.
A configurable pipeline for comparing risk estimates and their backtests.
Offline backtesting with transaction costs, position sizing, and a Streamlit dashboard.
A small language in Haskell, with parsing, typed expressions, and an evaluator.
An interactive option-pricing app with sensitivity plots and Monte Carlo simulations.
A resume comparison tool using embeddings and structured language-model suggestions.
An OpenCV application for creating datasets, training a recognizer, and processing images.
An early NLP project comparing classifiers, with notes on bias and evaluation limitations.
A notebook exploring race prediction. An early modeling experiment.
A collection of course labs: ROS, odometry, control, vision, localization, and object detection.
A collaborative Java and PostgreSQL course project with buyers, sellers, and item appraisal.
A fork exploring prompt and generation throughput benchmarks with local language models.
Digit classification and denoising exercises from the early machine-learning learning curve.
An early Kaggle classification project with feature engineering and XGBoost.
A housing-data notebook and datasets for an early prediction project.
A C++ game with a minimax opponent that searches the possible moves. Play the browser version against my robot.
A JavaFX game that puts the player in the enemy’s role, collecting coins and confronting heroes.
An unfinished dashboard experiment; the repository documents remaining bugs.
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